B.F.A. Graphic Design and Interactive Media

Do you like designing posters, packaging, logos and websites?
Degree Type Bachelor of Fine Arts
Careers and Salary Annual Employment Report
Delivery On Campus

UW-Stout's Bachelor of Fine Arts in Graphic Design and Interactive Media offers participation in a vibrant creative culture, hands-on learning experiences, and a progressive curriculum that prepares you for a career as a designer in the graphic design and interactive media industry. You’ll study with faculty who are practicing designers with diverse experiences and high standards. Our graduates have a high employment rate and outstanding support from alumni.

Two Concentrations

  • Communication Design > an exploration of graphic design including advertising, publication, packaging, motion graphics and more
  • Interaction Design > a study of design for interactivity across web, mobile app, and emerging screen-based media

Our focused concentrations prepare you with the skills and flexibility to succeed and adapt in the rapidly changing graphic design and interactive media industry.

Graphic Design and Interactive Media Careers

Positions

  • Web Designer
  • Advertising/Marketing Designer
  • Packaging Designer
  • Motion Graphics Designer
  • Brand Strategist
  • Interactive Designer
  • Art Director
  • Graphic Designer
  • Communications Strategist
  • Logo and Identity Systems Designer
  • Application Designer
  • Interface Designer

Employers

  • Ziba (Seattle)
  • Hatch Design (San Francisco)
  • Studio 150
  • Volume One
  • Innopark (India)
  • National Public Radio (Washington DC)
  • Mason Companies
  • Draftfcb (Chicago)
  • WorkSimple - The Social Goal Management Company
  • Target Corporation
  • Ponzi Vineyards (Oregon)
  • Strapped to a Meteor (Seattle)

Salaries

  • Entry-level positions range from $24,000 to $36,000
B.F.A. Admissions Requirements

New Freshmen

  • Submit a portfolio and essay to be reviewed by a committee of School of Art & Design faculty, who will determine admissions into the major. The priority deadline is no later than noon on the second Monday in January of your senior year of high school for fall admission. You will receive direction on how to submit your portfolio in a separate handout accompanying your acceptance letter from UW-Stout.

If you are not accepted into the program, but you do meet the requirements for general admission to the university, you will be admitted as an "Pre-BFA" student. You may then apply for a change of major in subsequent semesters, depending upon available openings in the program. First-Year Foundations courses will be available to "Pre-BFA" students pending seat availability.

Transfer Students

  • Submit a portfolio and essay to be reviewed by a committee of School of Art & Design faculty, who will determine admissions into the major. The priority deadline is no later than noon on October 1st for spring admission and March 1st for fall admission. You will receive direction on how to submit your portfolio in a separate handout accompanying your acceptance letter to UW-Stout.

Transfer students are considered both fall and spring. This includes portfolio and essay submission priority dates. Students applying for one of the BFA programs will be admitted as a "Pre-BFA" student if you: 

  • do not submit a portfolio/essay
    or
  • apply after the BFA program has closed
    or
  • are not approved for the BFA program after submission of a portfolio essay. 

You may then apply for a change of major in subsequent semesters, depending upon available openings in the program. If needed, BFA Foundations courses will be available to "Pre-BFA" students pending seat availability. 

GDIM Advisory Board

 2018 GDIM Advisory Board

  • Robert Fraher, Program Director
  • Maria Alm, Dean, CACHSS
  • David Beck, Director, SOAD
  • Stefan Hartung, Principle, Kick
  • Caitlyn Hoffman, President, AIGA & IMC Student Chapter
  • Andrea Hyde, Associate Creative Director, Target
  • Jesse Lindhorst, Senior Designer, Marvel Citizen
  • Julie Peterson, Chair, Dept. of Design
  • Bryan Ritchie, Chair, Dept. of Art and Art History
  • Colin Schye, Interactive Art Director, Morsekode
  • Kayla Smith, Vice President, IAGA Student Chapter
  • John Standish, Senior Web Developer, Ackmann & Dickenson
  • Milton UN, Design Director, Carmichael Lynch
  • Andy Vitale, UX Design Director, Polaris
  • Lila Werner, Vice President, IAGA Student Chapter

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School of Art & Design Facilities

Modern studio classrooms provide open, creative environments for learning. Extensive open studio hours allow access to these spaces outside of class periods:

  • Fine Art Studios
  • Design Studios
  • Computer Laboratories
  • Process Laboratory
  • Print Laboratory

Two galleries are housed in the School of Art and Design, a student gallery and the John Furlong Gallery. These, along with other spaces on and off campus, provide student, faculty and outside exhibition opportunities throughout the academic year.

Graphic design graduate excited about landing job with L’Oreal

How did Anna Haggerty go from a small town in rural Minnesota to landing a job at the world’s largest cosmetics company?
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Hands On Experience

Student Work

Our students gain experience working on real world projects with a unique combination of concept and technical skills.

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