Dr. Andrew Williams

Assistant Professor, University of Wisconsin- Stout
Art & Art History Department
College of Arts, Communications, Humanities and Social Sciences

Office: 323D Applied Arts
Phone: 715-232-1500
Email: williamsa@uwstout.edu

Brief Biography

Assistant Professor of Art and Design History at the University of Wisconsin-Stout. Research topics focus on digital game history, film, material culture, architecture and nostalgia/memory. Facilitated opening of the Gaming and Digital Innovation Lab at UW-Stout which houses nearly 40 years of playable video game history. Currently working on a number of projects related to digital game history.

Teaching Interests: Design History, Digital Games, Material Culture

Education

    • Ph D Cultural and Historical Analysis of Design
      University of Wisconsin-Madison
      Madison, WI, 2011
    • MS History of Interiors and Material Culture
      University of Wisconsin-Madison
      Madison, WI, 2005
    • BA History
      University of Wisconsin- Stevens Point
      Stevens Point, WI, 2004

Work Experience

    Academic - Post-Secondary

      • University of Wisconsin- Stout
        Assistant Professor
        2012 -
      • University of Wisconsin- Stout
        Lecturer
        2011 - 2012
      • Waubonsee Community College
        Adjunct Faculty
        2010 - 2011
      • University of Wisconsin- Madison
        Teaching Assistant
        2006 - 2010

Intellectual Contributions

    Book

    • Williams, A. (In Preparation; Not Yet Submitted). History of Game Design: Developments in Art, Design, and Interaction. , CRC Press.

    Journal Article

    • Williams, A. (2014). A Minnesota Prairie Style: John Howe and the Menomonie Public Library. , 13, 187-202, University of Wisconsin-Stout Press.

Presentations

    Panelist

    • Williams, A. (March 30, 2016). Fahrenheit 451: From Dystopia to Digitization. Reading Across Campus – UW-Stout, Menomonie, WI, United States.
    • Christie, D., Haefner, J., Beck, D., Schmidt, D. A., & Williams, A. (April 30, 2013). Game Design in Education: An Interdisciplinary Approach. Wisconsin Game Developer’s Summit, Milwaukee, WI, United States.
    • Williams, A. (April, 2013). Game Design in Education: An Interdisciplinary Approach. 1st Annual Wisconsin Game Developers Summit, Milwaukee, WI, United States.

    Oral Presentation

    • Williams, A. (January 12, 2016). History of Games and Gaming With History. History of Hip public lecture series, St. Paul, MN, United States.
    • Williams, A. (January 14, 2015). Carnivals, Cams, and Solenoids, Oh My!: How Mechanical and Electro-Mechanical Game Design Shaped Digital Games. Deep Silver Volition LLC, Champaign, IL.
    • Williams, A. (November 30, 2013). Work is Hell: War Film Aesthetics and 'Dangerous Jobs' Reality TV. Film Studies Community of Practice Colloquium Series,
    • Williams, A. (2012). Looking Back at How We Look Back: World War II in Myth and Memory. Winchester Academy Public Lecture Series, Waupaca , WI.
    • Williams, A. (March 13, 2010). The Videogame as Critic: World War II Memory and Satire in the Outfit. Object as Interface: A Material Culture Symposium, Madison, WI.

    Videogames and Academic Applications panel (organizer)

    • Williams, A. (January 11, 2016). Design Thinking in an Art History Course About Videogames. Professional Development Week – UW- Stout, Menomonie, WI, United States.

    Paper

    • Williams, A. (July, 2014). Teaching Games History: Perils, Pitfalls and Promises. Midwest Game Developers Summit, Oconomowoc, WI, United States.
    • Williams, A. (April, 2014). ’Real’ American Heroes: Dangerous Jobs Reality TV and the War Film. The National Popular Culture & American Culture Association Annual Conference, Chicago, IL, United States.
    • Williams, A. (March, 2014). The Problem with Modern Art and Game Design Education. GDC Academic Summit, Game Developers Conference, San Francisco, CA, United States.
    • Williams, A. (March, 2013). Style Over Substance: Design Trends in Neo-Retro Video Game Consoles. The National Popular Culture & American Culture Association Annual Conference, Washington D.C., United States.
    • Williams, A. (April, 2012). Between Pure and Postmodern: The Construction of Alternate History in Gameplay and Graphic Design of Digital Games. The National Popular Culture & American Culture Association Annual Conference, Boston, MA, United States.
    • Williams, A. (April, 2011). Entertainment, Memorial, and Political Pundit: Thirty Years of Change in the Meaning of World War II Games. The National Popular Culture & American Culture Association Annual Conference, San Antonio, TX, United States.
    • Williams, A. (March, 2010). The Videogame as Critic: World War II Memory and Satire in The Outfit. The National Popular Culture & American Culture Association Annual Conference, St. Louis, MO, United States.

    Guest Lecture

    • Williams, A. (April 25, 2014). Russian Constructivism and Theater. Stout Association for the Advancement of Ideas,

Grants, Contracts, and Sponsored Research

    Grant

    • Williams, A. Student Jobs Program Research Assistant Grant. $2000 (Funded).
    • Williams, A. Student Jobs Program Research Assistant Grant. Sponsored by University of Wisconsin-Stout , $2000 (Funded).
    • Williams, A. Just In Time Grant. Sponsored by University of Wisconsin-Stout , $814 (Funded).
    • Williams, A. NTLC First Year Faculty Program. Sponsored by University of Wisconsin-Stout , $1000 (Funded).
    • Williams, A. Professional Development Grants. $2129.
    • Williams, A. Professional Development Grants. Sponsored by University of Wisconsin-Stout College of Arts Humanities and Social Sciences, $1500 (Funded).
    • Williams, A. Faculty Start-up Grant. Sponsored by University of Wisconsin-Stout , $600.

Awards, Fellowships, Honors, and Scholarships

    Award

    • Professional Development Award, University of Wisconsin- Stout (2012)
    • Professional Development Award, University of Wisconsin- Stout (2011)

    Honor

    • Fourth Degree Black Belt, World Taekwondo Federation (2007)

Professional Memberships

  • American Culture Association
  • Popular Culture Association

Service

    Department / School

    • Committee Member, Curriculum Committee (2015 - Present)
    • Area Head (2015 - Present)
    • Graduate Faculty Designation (2013 - Present)
    • Committee Chair, International Studies Committee (2012 - Present)
    • Mid-Program Review Student Work Evaluator (2011 - Present)
    • Search Committee (2014 - 2015)
    • SOAD International Exchange Programs (2014)
    • Special Ad Hoc Committee (2014)
    • Search Committee (2013 - 2014)
    • Search Committee (2013 - 2014)

    University

      UW Stout

      • Program Advisory Committee Member, Game Design and Development BFA-Art (2015 - Present)
      • Advisory Board Member, Game Design and Development Program (2014 - Present)
      • Faculty Representative, Gaming and Digital Innovation Lab Management Committee (2014 - Present)
      • Student Advisor, SIGGRAPH (2014 - Present)
      • Taekwondo Program Instructor (2014 - Present)
      • Instructor, Taekwondo Program (2014 - Present)
      • Judge, IGDA 48 Hour Game Design Competition (2013 - Present)
      • Faculty Advisor, Stout RPGs (2013 - Present)
      • Student Advisor, Stout RPGs (2013 - Present)
      • Student Advising (2013 - Present)
      • Student Interviewer, Stout Scholars Day (2016)
      • Faculty Advisor, SIGGRAPH (2014 - 2015)
      • Advisor Training Workshop (2014)
      • Student Interviewer, Stout Scholars Day (2014)
      • Student Advising (2014)
      • Faculty Advisor, Stout Magic The Gathering (2012 - 2014)
      • Student Advisor, Stout Magic The Gathering (2012 - 2014)
      • Student Advising (2011 - 2014)

    Professional

    • Nomination Judge, Game Developers Choice Awards (2015)
    • Submission Judge, Independent Games Festival (2015)
    • Planning Committee, Midwest Game Developers Summit (2013 - 2014)
    • Book Proposal Review (2013)

    Community

    • Member, Wilson Place Mansion Advisory Board (2014 - 2015)
    • Menomonie's Design Treasure: The Mabel Tainter Memorial and American Design of the Late 1800s (October 30, 2013)
    • Art Deco: Many Faces of Elegance (April 17, 2013)