University of Wisconsin - Stout

Course Description

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EDUC 767 Designing Computer-Based Training (CBT)

ONLINE COURSE 3 semester hours graduate credit
Dates: Summer 2010

Description

Just-in time scenario-based modular development, user interface design, visual design, usability testing, and execution of common instructional strategies employed in self-paced products. Research, trends and standards in computer-based training; development of reusable learning objects using multimedia software.

Software: This course focuses on the design of CBT relevant to your working environment. For your portfolio project, use SCORM compliant multimedia software that you are either familiar with or SCORM compliant multimedia software that your organization currently uses. If you do not have a preferred
multimedia software tool, then Camtasia by Tech Smith is recommended
as an easy to use, SCORM compliant multimedia tool. Camtasia is available for both PCs and Macs. Wait to download the free 30-day trial until your instructor provides information during week 4 of the course.

Other popular SCORM compliant multimedia tools include, but are not limited to:
Captivate and Articulate

Learning Outcomes
Alignment with Teaching Standards
Accreditation
Registration
Tuition

NOTE: This is course open to students seeking professional development and is also one of the required courses for individuals pursuing the Graduate Certificate in Instructional Design

Participants may include

Learning Outcomes

Upon completion of the course, students will be able to:

  1. Apply the systematic process of instructional design to develop a Sharable Content Object Reference Model (SCORM) compliant reusable learning object.
  2. Compare and contrast varying instructional strategies for Computer-Based Training (CBT) and select the appropriate strategy for the learning requirements.
  3. Apply principles of interface design and usability testing and address cultural needs and diversity in CBT design.
  4. Summarize advantages and disadvantages of designing instruction for reusability.
  5. Apply the components and instructional theories of well-designed CBT when creating self-paced learning products.
  6. Articulate factors involved with designing, developing, and implementing assessments in CBT.
  7. Organize and sequence content for tutorials by flowcharting a branching scenario for remediation.
  8. Analyze how to repurpose content for different audiences, contexts, and delivery media.

Course objectives are aligned with the following teaching standards:

Wisconsin Standards for Teacher Development and Licensure (WI DPI): # 4, 7, 8
International Society for Technology in Education, National Educational Technology Standards (NETS-T) # 2a, 2b, 2c

Because this class is asynchronous and open to you 24/7, you may participate from your home or work computer during hours that are best for your work and family schedule.

The class is highly interactive with a significant discussion component. All projects/assignments will be submitted via the course dropbox and discussion board. This class is a valuable first step for those interested in exploring a career as an instructional designer.

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The demand for online education is growing as students discover that Web-based courses offer a convenient alternative when pursuing educational and career advancement goals.

Note: The School of Education reserves the right to cancel classes that do not meet minimum enrollment requirements.

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School of Education
Online Professional Development
University of Wisconsin - Stout
Menomonie, WI 54751
phone: 715-232-2253


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