Designing Computer-Based Training

EDUC 767 Designing Computer-Based Training (CBT)

Online Course 3 semester hours graduate credit
Prerequisite: EDUC 766
Instructors: Nicholle Stone and Dennis O'Connor
Tuition and Registration
August 26 - October 18, 2013

NOTE: This is the third required course in the sequence for individuals pursuing the Graduate Certificate in Instructional Design.

Prerequisite: EDUC 766 Instructional Strategies and Assessment Methods.

Description

Just-in time scenario-based modular development, user interface design, visual design, usability testing, and execution of common instructional strategies employed in self-paced products. Research, trends and standards in computer-based training; development of reusable learning objects using multimedia software.

This course is an approved elective in the Master of Science in Education online degree program.

Textbook and Software

Alessi, M. S., & Trollip, R. S. (2001). Multimedia for Learning: Methods and Development (3rd ed). Boston: Allyn and Bacon. ISBN: 978-0205276912 Available used or new from amazon.com

This course focuses on the design of CBT relevant to your working environment. For your portfolio project, you will use SCORM compliant multimedia software that you are either familiar with or that your organization currently uses such as Udutu, Captivate or Articulate.

Learning Outcomes

Upon completion of the course, students will be able to:

  1. Apply the systematic process of instructional design to develop a Sharable Content Object Reference Model (SCORM) compliant reusable learning object.

  2. Compare and contrast varying instructional strategies for Computer-Based Training (CBT) and select the appropriate strategy for the learning requirements.

  3. Apply principles of interface design and usability testing and address cultural needs and diversity in CBT design.

  4. Summarize advantages and disadvantages of designing instruction for reusability.

  5. Apply the components and instructional theories of well-designed CBT when creating self-paced learning products.

  6. Articulate factors involved with designing, developing, and implementing assessments in CBT.

  7. Organize and sequence content for tutorials by flowcharting a branching scenario for remediation.

  8. Analyze how to repurpose content for different audiences, contexts, and delivery media.

No travel to campus required. Because this class is online and open to you 24/7, you may participate from your home or work computer during hours that are flexible and convenient for your work and family schedule and responsibilities.

The class is highly interactive with a significant discussion component. All discussion postings, projects and assignments will be submitted via the course discussion board and dropbox. Activities are conducted according to a schedule with specific due dates each week; there are no required "live" chat sessions.

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The School of Education reserves the right to cancel classes that do not meet minimum enrollment requirements.

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Contact Us: School of Education
Online Professional Development
University of Wisconsin - Stout
Menomonie, WI 54751
Phone: 715-232-2253
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Our Students Say...

"I really loved the format of the class with the individual and group discussion component in the first half of the course and then concentrating on our final project for last part of the course.


I had never heard of the term RLO or SCORM compliant before this course but now feel confident that I will be able to design effective computer-based training."

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Contact Us

School of Education
Email: Online Professional Development
University of Wisconsin - Stout
Menomonie, WI 54751
Phone: 715-232-2253