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Objectives: In this module the student will
- insert and edit graphics
- investigate image properties
- align graphics and
text
- investigate color tools and uses
- control images in backgrounds and tables
- create an image map
When the Internet was new to the world of communication, its specialty
was sending text quickly and conveniently. How times have changed!
A web site without pictures or illustrations would seem primitive
and boring to us now. In this module we'll explore the ways that
Dw handles
images.
- gif
- An acronym for Graphics Interchange Format; pronounced "jiff"
or "giff" (like "gift"). This
format is used primarily for line drawings and clip art (or graphics
with
large
areas of solid color). It is a smaller file than a jpeg because
it uses
fewer colors. Gif's may also be animated or transparent.
- jpeg or jpg
- An acronym for Joint Photographic Experts Group; pronounced "JAY-peg."
Photographs are usually saved as jpeg's because
there is a wider
range of colors
available.
This wider range causes a jpg file to be larger when compared to
the gif.
- png
- An acronym for Portable Network Graphic; pronounced "ping." This
is the preferred format of Macromedia software. It is more versatile
than the gif or jpg, but it is also a much larger file.
- bitmap or bmp
- This is the standard image format in Windows documents. It is not compatible
with the Internet.
- pict
- This is the standard image format for Apple or Macintosh computers.
It is not compatible with the Internet.
- text wrap
- After aligning a graphic, text wrap allows the text to "flow into"
the available space, thus "wrapping" around the image.
- thumbnail
- A small image, often used as a link (like an icon), that shows
the reader a reduced version of a larger image. It's user-friendly
in that it makes the download time a choice for the viewer rather
than a requirement.
- tile
- A background pattern designed to repeat as often as needed to
create a seamless background. Can be used as a noun or a verb. Also
called wallpaper.
- vector
- Unlike jpeg's and gif's, vector graphics are based on a set of
coordinates. This allows them to be resized easily and without loss
of image quality. Flash images are all vector graphics.
- Websafe color
- Because Windows and Mac operating systems use different color
palates for their monitors, only 216 colors are shared by the two.
For this reason, only these 216 colors are going to be reproduced
exactly as designed, regardless of the system. These are considered
to be websafe colors.
- hexadecimal code
- Web colors are based on the RGB (red, green, and blue) monitor's
colors. Did you know that there are only three colors on your screen?
The rest are created through the blending that occurs in the human
eye. The hexadecimal code for red is #FF0000. FF is 100% in hexadecimal
(base 16); green is #00FF00, and blue is #0000FF. Yellow is made
by mixing red and green (light, not pigment), so the hex code for
yellow is #FFFF00. White is #FFFFFF and black (the absence of all
color) is #000000.
The readings for this module go into these terms in greater depth.
When you have finished your work on this page, continue to Readings.
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