Course Description Listing


GDD- 101 Introduction To Video And Computer Game Design And Development (3.00 cr.)
Repeatable: No
Principles of video and computer game design and development. Students design and develop games, analyze a popular game, and learn about various aspects of the game industry. Game design, story development, visual art production and programming.

Top

GDD- 325 Two Dimensional Game Design and Development (4.00 cr.)
Repeatable: No
Design and develop two-dimensional games from concept to completion in teams. Production environment will be set up to reflect the approach used in the game development industry.

Prerequisite: take either CS-244 or DES-220

Top

GDD- 349 Cooperative Education Experience (1.00 - 8.00 cr.)
Repeatable: Yes
Work and study in an approved position to gain business/industrial/other experience. Normally entails recurring, supervised work periods, each one building and expanding on the previous.
Department consent

Top

GDD- 399 Independent Study (1.00 - 3.00 cr.)
Repeatable: Yes

Department consent

Top

GDD- 449 Cooperative Education Experience (1.00 - 8.00 cr.)
Repeatable: Yes
Work and study in an approved position to gain business/industrial/other experience. Normally entails recurring, supervised work periods, each one building and expanding on the previous.
Department consent

Top

GDD- 450 Three-Dimensional Game Design and Development I (4.00 cr.)
Repeatable: No
Design and development of 3D games from concept to prototype in teams, modeling the approach used in the game development industry. The first of a two-semester sequence to be followed by GDD-451.

Prerequisites: Take GDD-325 and one of the following: 1) completion of or concurrent enrollment in CS-343; or 2) DES-372 and completion of or concurrent enrollment in either DES-374, DES-378, or DES-379

Top

GDD- 451 Three-Dimensional Game Design and Development II (4.00 cr.)
Repeatable: No
Design and development of 3D games from concept to prototype in teams, modeling the approach used in the game development industry. Second of two-semester sequence; to be preceded by GDD-450.

Prerequisite: Take GDD-450

Top

GDD- 475 Game Design and Development Internship (1.00 - 3.00 cr.)
Repeatable: Yes
Off-campus work and study in approved position to gain experience in game development. Interns receive appointments with cooperating companies for summer or a semester.
Instructor's consent

Top

GDD- 499 Independent Study (1.00 - 3.00 cr.)
Repeatable: Yes

Department consent

Top

GDD- 650 Three-Dimensional Game Design and Development 1 (4.00 cr.)
Repeatable: No
Design and development of 3D games from concept to prototype in teams, modeling the approach used in the game development industry. The first of a two-semester sequence to be followed by GDD-651.
Instructor's consent

Top

GDD- 651 3D Game Development 2 (4.00 cr.)
Repeatable: No
Design and development of 3D games from concept to prototype in teams, modeling the approach used in the game development industry. Second of two-semester sequence; to be preceded by GDD-650.
Instructor's consent

Top

Back to Course Descriptions