Apparel Design and Development


Everyone wears clothes! The Apparel Design and Development program prepares you for the creative, technical, multi-faceted, and global sewn products industry. The broad curriculum presents a wide variety of hands-on skill development in garment construction, sketching and design courses, pattern making; cut and sew knitwear, sweater design, and production processes; while other courses cover strong critical thinking, color and print development, and the understanding of quality analysis. Contemporary computer-aided technologies for design and development encourage professional presentation techniques for industry. The yearly fashion show allows students to explore their creativity in collections on the runway. Students learn to grow with the program curriculum each semester over four years, continuously learning new skills, exploring new concepts and processes, and developing a professional portfolio. Dynamic faculty and facilities keep learning and skill sets up-to-date for the ever-changing trends in the apparel industry. This program is one of about 13 schools in the U.S. and Canada endorsed by the American Apparel and Footwear Association (AAFA) which means that we meet and exceed apparel industry standards in education.

Students can emphasize three different areas:

  • Apparel Design » Gain expertise of design skill used in production.
  • Apparel Development  » Focus on the development of product lines.
  • Apparel Product Management » Use knowledge within the field to manage teams and accomplish goals efficiently.

High School Preparation

General admissions criteria

  • Track fashion trends by reading magazines such as Vogue, Harper's Bazaar, and others
  • Basic drawing and art skills
  • Basic sewing skills
  • Start a sketch book
  • Go shopping and research what's selling in the market
  • Take basic business classes


  • Designer
  • Technical designer
  • Merchandiser
  • Pattern maker/grader/marker maker
  • CAD manager
  • Textile designer
  • Fit analyst
  • Trend analyst
  • Quality control manager
  • Fashion illustrator
  • Production manager
  • Inventory control manager

Average beginning salary for UW-Stout graduates in this major — $41,000
93% employment in 2012–2013

View our Annual Employment Report for more details.

Explore Your Courses:

» Sample Freshman Schedule


Intro to Apparel Design and Development
Apparel Construction
Freshman English - Composition or Freshman English - Honors I
Concepts of Math
Intro to Sociology or other Social/Behavioral Science Course

Pattern Development
Freshman English - Reading or Freshman English - Honors II
Human Biology or other Science Lab general education course
Health or Physical Education Course

See our Undergraduate Bulletin for more information on these courses.

» Courses You May Take in the Major

Introduction to Apparel Design and Development

Introduction to the apparel design process. Analysis of design elements and principles as related to aesthetics of apparel. Cultural influences on the aesthetic response and fashion acceptance.

Selection, use and care of clothing and household fabrics: analysis of their components.

Interior Decorating/Design Textiles
Fibers and fabrics used in design/decorating planning of residential and commercial settings.

Apparel Construction
Construction theory and principles of fitting applied to garment construction.

Pattern Development
Develop patterns for garments by flat patterning, drafting, and draping methods.

Apparel Line Development
Develop and present apparel lines for specific markets.

History of Fashion – 19th Century to Present
A study of the evolution of fashion from the 19th century to the present concentrating on the impact of the fashion designer and changing fashion trends.

Textile Evaluation
Problems in fiber identification, fabric performance and care; chemical and microscopic testing procedures; methods for gathering and interpreting data; individual problems.

Apparel Grading/Marker
Size grade apparel patterns for various figure types. Make markers and plan cutting of fabric.

Textiles for Interiors
Raw materials, fabric structures, specifications, and legislation related to quality, performance, and maintenance of textiles for commercial and household uses.

Engineered Tailoring
Industrial production methods applied to construction of tailored garments.

Experimental Clothing
Application of problem-solving techniques in designing and constructing garments using client approach.

Functional Clothing Design
Application of physical science theory to problems in clothing design: impact protection and thermal balance of the human body, structural properties of materials, and apparel forms.

Advanced Pattern Development
Develop advanced patterns for garments by draping fabric and using a computer-aided design system.

Program Video

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Contact Information

Gindy Neidermyer, Program Director
320 Heritage Hall
University of Wisconsin-Stout
Menomonie, WI 54751-0790

Phone: 715/232-1106

Program Website

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